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ultimate-vim/sources_non_forked/vim-powerline/fontpatcher/fontpatcher

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Python
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#!/usr/bin/env python
"""Font patcher for Powerline.
Creates dividers and symbols for use with Powerline. Requires FontForge with Python bindings.
Stores glyphs in the 2b60-2bff Unicode range ("Misc symbols and arrows").
[2b60] Branch symbol
[2b61] LN (line) symbol
[2b62] FT symbol 1
[2b63] FT symbol 2
[2b64] Padlock (closed) symbol
[2b80] Hard right arrow
[2b81] Soft right arrow
[2b82] Hard left arrow
[2b83] Soft left arrow
"""
from __future__ import division
import argparse
import os
import sys
import re
try:
import fontforge
import psMat
except ImportError:
sys.stderr.write('The required FontForge modules could not be loaded.\n\n')
if sys.version_info.major > 2:
sys.stderr.write('FontForge only supports Python 2. Please run this script with the Python 2 executable - e.g. "python2 {0}"\n'.format(sys.argv[0]))
else:
sys.stderr.write('You need FontForge with Python bindings for this script to work.\n')
sys.exit(1)
# Handle command-line arguments
parser = argparse.ArgumentParser(description='Font patcher for Powerline. Creates dividers and symbols in FontForge-compatible font files. Requires FontForge with Python bindings. Stores glyphs in the U+2B80-U+2BFF range ("Miscellaneous symbols and arrows"). Stores the patched font as a new, renamed font file by default.')
parser.add_argument('fonts', help='font file to patch', metavar='font', nargs='+')
parser.add_argument('--no-rename', help='don\'t add " for Powerline" to the font name', default=True, action='store_false', dest='rename')
parser.add_argument('--symbol-font', help='font file with symbols', metavar='font', dest='symbol_font', default='{0}/PowerlineSymbols.sfd'.format(sys.path[0]))
parser.add_argument('--fix-mono', help='fixes some mono-fonts which have glyphs of 0 widths', default=False, action='store_true', dest='fixmono')
parser.add_argument('--fix-win', help='modifies font names such that Windows correctly recognizes font families', default=False, action='store_true', dest='fixwin')
args = parser.parse_args()
SYM_ATTR = {
# Right/left-aligned glyphs will have their advance width reduced in order to overlap the next glyph slightly
0x2b60: { 'align': 'c', 'stretch': 'y' , 'overlap': False },
0x2b61: { 'align': 'c', 'stretch': '' , 'overlap': False },
0x2b62: { 'align': 'r', 'stretch': '' , 'overlap': False },
0x2b63: { 'align': 'l', 'stretch': '' , 'overlap': False },
0x2b64: { 'align': 'c', 'stretch': '' , 'overlap': False },
0x2b80: { 'align': 'l', 'stretch': 'xy', 'overlap': True },
0x2b81: { 'align': 'l', 'stretch': 'xy', 'overlap': True },
0x2b82: { 'align': 'r', 'stretch': 'xy', 'overlap': True },
0x2b83: { 'align': 'r', 'stretch': 'xy', 'overlap': True },
}
# Open symbol font
try:
symbols = fontforge.open(args.symbol_font)
except EnvironmentError:
sys.exit(1)
# Patch provided fonts
for font_path in args.fonts:
try:
font = fontforge.open(font_path)
except EnvironmentError:
sys.exit(1)
# Rename font
if args.rename:
font.familyname += ' for Powerline'
font.fullname += ' for Powerline'
font.fontname += 'ForPowerline'
font.appendSFNTName('English (US)', 'Preferred Family', font.familyname)
font.appendSFNTName('English (US)', 'Compatible Full', font.fullname)
if args.fixwin:
font.fontname = re.sub(r'\W', '', font.familyname)
# Force the em size to be equal
symbols.em = font.em
# Initial font dimensions
font_dim = {
'xmin' : 0,
'ymin' : -font.descent,
'xmax' : 0,
'ymax' : font.ascent,
'width' : 0,
'height': 0,
}
# Find the biggest char width and height
#
# 0x00-0x17f is the Latin Extended-A range
# 0x2500-0x2600 is the box drawing range
for glyph in range(0x00, 0x17f) + range(0x2500, 0x2600):
try:
(xmin, ymin, xmax, ymax) = font[glyph].boundingBox()
except TypeError:
continue
if font_dim['width'] == 0:
font_dim['width'] = font[glyph].width
if ymin < font_dim['ymin']: font_dim['ymin'] = ymin
if ymax > font_dim['ymax']: font_dim['ymax'] = ymax
if xmax > font_dim['xmax']: font_dim['xmax'] = xmax
# Calculate font height
font_dim['height'] = abs(font_dim['ymin']) + font_dim['ymax']
# Update the font encoding to ensure that the Unicode glyphs are available
font.encoding = 'ISO10646'
# Fetch this property before adding outlines
onlybitmaps = font.onlybitmaps
def get_dim(glyph):
bbox = glyph.boundingBox()
return {
'xmin' : bbox[0],
'ymin' : bbox[1],
'xmax' : bbox[2],
'ymax' : bbox[3],
'width' : bbox[2] + (-bbox[0]),
'height': bbox[3] + (-bbox[1]),
}
# Create glyphs from symbol font
for sym_glyph in symbols.glyphs():
sym_attr = SYM_ATTR[sym_glyph.unicode]
# Prepare symbol glyph dimensions
sym_dim = get_dim(sym_glyph)
# Select and copy symbol from its encoding point
symbols.selection.select(sym_glyph.encoding)
symbols.copy()
# Select and paste symbol to its unicode code point
font.selection.select(sym_glyph.unicode)
font.paste()
# Now that we have copy/pasted the glyph, it's time to scale and move it
# Handle glyph stretching
if 'x' in sym_attr['stretch']:
# Stretch the glyph horizontally
scale_ratio = font_dim['width'] / sym_dim['width']
font.transform(psMat.scale(scale_ratio, 1))
if 'y' in sym_attr['stretch']:
# Stretch the glyph vertically
scale_ratio = font_dim['height'] / sym_dim['height']
font.transform(psMat.scale(1, scale_ratio))
# Use the dimensions from the pasted and stretched glyph
sym_dim = get_dim(font[sym_glyph.unicode])
# Center-align the glyph vertically
font_ycenter = font_dim['height'] / 2
sym_ycenter = sym_dim['height'] / 2
# First move it to the ymax (top)
font.transform(psMat.translate(0, font_dim['ymax'] - sym_dim['ymax']))
# Then move it the y center difference
font.transform(psMat.translate(0, sym_ycenter - font_ycenter))
# Ensure that the glyph doesn't extend outside the font's bounding box
if sym_dim['width'] > font_dim['width']:
# The glyph is too wide, scale it down to fit
scale_matrix = psMat.scale(font_dim['width'] / sym_dim['width'], 1)
font.transform(scale_matrix)
# Use the dimensions from the stretched glyph
sym_dim = get_dim(font[sym_glyph.unicode])
# Handle glyph alignment
if sym_attr['align'] == 'c':
# Center align
align_matrix = psMat.translate(font_dim['width'] / 2 - sym_dim['width'] / 2 , 0)
elif sym_attr['align'] == 'r':
# Right align
align_matrix = psMat.translate(font_dim['width'] - sym_dim['width'], 0)
else:
# No alignment (left alignment)
align_matrix = psMat.translate(0, 0)
font.transform(align_matrix)
if sym_attr['overlap'] is True:
overlap_width = font.em / 48
# Stretch the glyph slightly horizontally if it should overlap
font.transform(psMat.scale((sym_dim['width'] + overlap_width) / sym_dim['width'], 1))
if sym_attr['align'] == 'l':
# The glyph should be left-aligned, so it must be moved overlap_width to the left
# This only applies to left-aligned glyphs because the glyph is scaled to the right
font.transform(psMat.translate(-overlap_width, 0))
# Ensure the font is considered monospaced on Windows
font[sym_glyph.unicode].width = font_dim['width']
if font.bitmapSizes and not onlybitmaps:
# If this is an outline font with bitmaps, regenerate bitmaps for the changed glyphs
font.selection.changed()
for size in font.bitmapSizes:
font.regenBitmaps((size, ))
output_name, extension = os.path.split(font_path)[1].rsplit('.', 1)
if extension.lower() not in ['ttf', 'otf']:
# Default to OpenType if input is not TrueType/OpenType
extension = 'otf'
if args.fixmono:
for glyph in font.glyphs():
if glyph.width == 0: glyph.width = font_dim['width']
if onlybitmaps:
# Generate BDF font
font.generate('{0}-Powerline.bdf'.format(output_name, bitmap_type='bdf'))
else:
# Generate OTF/TTF font
font.generate('{0}-Powerline.{1}'.format(output_name, extension))