#!/usr/bin/env python """Font patcher for Powerline. Creates dividers and symbols for use with Powerline. Requires FontForge with Python bindings. Stores glyphs in the 2b60-2bff Unicode range ("Misc symbols and arrows"). [2b60] Branch symbol [2b61] LN (line) symbol [2b62] FT symbol 1 [2b63] FT symbol 2 [2b64] Padlock (closed) symbol [2b80] Hard right arrow [2b81] Soft right arrow [2b82] Hard left arrow [2b83] Soft left arrow """ from __future__ import division import argparse import os import sys import re try: import fontforge import psMat except ImportError: sys.stderr.write('The required FontForge modules could not be loaded.\n\n') if sys.version_info.major > 2: sys.stderr.write('FontForge only supports Python 2. Please run this script with the Python 2 executable - e.g. "python2 {0}"\n'.format(sys.argv[0])) else: sys.stderr.write('You need FontForge with Python bindings for this script to work.\n') sys.exit(1) # Handle command-line arguments parser = argparse.ArgumentParser(description='Font patcher for Powerline. Creates dividers and symbols in FontForge-compatible font files. Requires FontForge with Python bindings. Stores glyphs in the U+2B80-U+2BFF range ("Miscellaneous symbols and arrows"). Stores the patched font as a new, renamed font file by default.') parser.add_argument('fonts', help='font file to patch', metavar='font', nargs='+') parser.add_argument('--no-rename', help='don\'t add " for Powerline" to the font name', default=True, action='store_false', dest='rename') parser.add_argument('--symbol-font', help='font file with symbols', metavar='font', dest='symbol_font', default='{0}/PowerlineSymbols.sfd'.format(sys.path[0])) parser.add_argument('--fix-mono', help='fixes some mono-fonts which have glyphs of 0 widths', default=False, action='store_true', dest='fixmono') parser.add_argument('--fix-win', help='modifies font names such that Windows correctly recognizes font families', default=False, action='store_true', dest='fixwin') args = parser.parse_args() SYM_ATTR = { # Right/left-aligned glyphs will have their advance width reduced in order to overlap the next glyph slightly 0x2b60: { 'align': 'c', 'stretch': 'y' , 'overlap': False }, 0x2b61: { 'align': 'c', 'stretch': '' , 'overlap': False }, 0x2b62: { 'align': 'r', 'stretch': '' , 'overlap': False }, 0x2b63: { 'align': 'l', 'stretch': '' , 'overlap': False }, 0x2b64: { 'align': 'c', 'stretch': '' , 'overlap': False }, 0x2b80: { 'align': 'l', 'stretch': 'xy', 'overlap': True }, 0x2b81: { 'align': 'l', 'stretch': 'xy', 'overlap': True }, 0x2b82: { 'align': 'r', 'stretch': 'xy', 'overlap': True }, 0x2b83: { 'align': 'r', 'stretch': 'xy', 'overlap': True }, } # Open symbol font try: symbols = fontforge.open(args.symbol_font) except EnvironmentError: sys.exit(1) # Patch provided fonts for font_path in args.fonts: try: font = fontforge.open(font_path) except EnvironmentError: sys.exit(1) # Rename font if args.rename: font.familyname += ' for Powerline' font.fullname += ' for Powerline' font.fontname += 'ForPowerline' font.appendSFNTName('English (US)', 'Preferred Family', font.familyname) font.appendSFNTName('English (US)', 'Compatible Full', font.fullname) if args.fixwin: font.fontname = re.sub(r'\W', '', font.familyname) # Force the em size to be equal symbols.em = font.em # Initial font dimensions font_dim = { 'xmin' : 0, 'ymin' : -font.descent, 'xmax' : 0, 'ymax' : font.ascent, 'width' : 0, 'height': 0, } # Find the biggest char width and height # # 0x00-0x17f is the Latin Extended-A range # 0x2500-0x2600 is the box drawing range for glyph in range(0x00, 0x17f) + range(0x2500, 0x2600): try: (xmin, ymin, xmax, ymax) = font[glyph].boundingBox() except TypeError: continue if font_dim['width'] == 0: font_dim['width'] = font[glyph].width if ymin < font_dim['ymin']: font_dim['ymin'] = ymin if ymax > font_dim['ymax']: font_dim['ymax'] = ymax if xmax > font_dim['xmax']: font_dim['xmax'] = xmax # Calculate font height font_dim['height'] = abs(font_dim['ymin']) + font_dim['ymax'] # Update the font encoding to ensure that the Unicode glyphs are available font.encoding = 'ISO10646' # Fetch this property before adding outlines onlybitmaps = font.onlybitmaps def get_dim(glyph): bbox = glyph.boundingBox() return { 'xmin' : bbox[0], 'ymin' : bbox[1], 'xmax' : bbox[2], 'ymax' : bbox[3], 'width' : bbox[2] + (-bbox[0]), 'height': bbox[3] + (-bbox[1]), } # Create glyphs from symbol font for sym_glyph in symbols.glyphs(): sym_attr = SYM_ATTR[sym_glyph.unicode] # Prepare symbol glyph dimensions sym_dim = get_dim(sym_glyph) # Select and copy symbol from its encoding point symbols.selection.select(sym_glyph.encoding) symbols.copy() # Select and paste symbol to its unicode code point font.selection.select(sym_glyph.unicode) font.paste() # Now that we have copy/pasted the glyph, it's time to scale and move it # Handle glyph stretching if 'x' in sym_attr['stretch']: # Stretch the glyph horizontally scale_ratio = font_dim['width'] / sym_dim['width'] font.transform(psMat.scale(scale_ratio, 1)) if 'y' in sym_attr['stretch']: # Stretch the glyph vertically scale_ratio = font_dim['height'] / sym_dim['height'] font.transform(psMat.scale(1, scale_ratio)) # Use the dimensions from the pasted and stretched glyph sym_dim = get_dim(font[sym_glyph.unicode]) # Center-align the glyph vertically font_ycenter = font_dim['height'] / 2 sym_ycenter = sym_dim['height'] / 2 # First move it to the ymax (top) font.transform(psMat.translate(0, font_dim['ymax'] - sym_dim['ymax'])) # Then move it the y center difference font.transform(psMat.translate(0, sym_ycenter - font_ycenter)) # Ensure that the glyph doesn't extend outside the font's bounding box if sym_dim['width'] > font_dim['width']: # The glyph is too wide, scale it down to fit scale_matrix = psMat.scale(font_dim['width'] / sym_dim['width'], 1) font.transform(scale_matrix) # Use the dimensions from the stretched glyph sym_dim = get_dim(font[sym_glyph.unicode]) # Handle glyph alignment if sym_attr['align'] == 'c': # Center align align_matrix = psMat.translate(font_dim['width'] / 2 - sym_dim['width'] / 2 , 0) elif sym_attr['align'] == 'r': # Right align align_matrix = psMat.translate(font_dim['width'] - sym_dim['width'], 0) else: # No alignment (left alignment) align_matrix = psMat.translate(0, 0) font.transform(align_matrix) if sym_attr['overlap'] is True: overlap_width = font.em / 48 # Stretch the glyph slightly horizontally if it should overlap font.transform(psMat.scale((sym_dim['width'] + overlap_width) / sym_dim['width'], 1)) if sym_attr['align'] == 'l': # The glyph should be left-aligned, so it must be moved overlap_width to the left # This only applies to left-aligned glyphs because the glyph is scaled to the right font.transform(psMat.translate(-overlap_width, 0)) # Ensure the font is considered monospaced on Windows font[sym_glyph.unicode].width = font_dim['width'] if font.bitmapSizes and not onlybitmaps: # If this is an outline font with bitmaps, regenerate bitmaps for the changed glyphs font.selection.changed() for size in font.bitmapSizes: font.regenBitmaps((size, )) output_name, extension = os.path.split(font_path)[1].rsplit('.', 1) if extension.lower() not in ['ttf', 'otf']: # Default to OpenType if input is not TrueType/OpenType extension = 'otf' if args.fixmono: for glyph in font.glyphs(): if glyph.width == 0: glyph.width = font_dim['width'] if onlybitmaps: # Generate BDF font font.generate('{0}-Powerline.bdf'.format(output_name, bitmap_type='bdf')) else: # Generate OTF/TTF font font.generate('{0}-Powerline.{1}'.format(output_name, extension))