2015-12-08 08:20:04 -05:00
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2017-11-24 08:54:40 -05:00
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- Fix broken "t" and "T" mappings, tabs now open at end (lifecrisis) #759
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2017-07-06 08:57:35 -04:00
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- Update doc with already existing mapping variables (asnr) #699
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- Fix the broken g:NERDTreeBookmarksSort setting (lifecrisis) #696
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- Correct NERDTreeIgnore pattern in doc (cntoplolicon) #648
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- Remove empty segments when splitting path (sooth-sayer) #574
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- Suppress autocmds less agressively (wincent) #578 #691
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- Add an Issues template to ask for more info initially.
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- Fix markdown headers in readme (josephfrazier) #676
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- Don't touch @o and @h registers when rendering
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- Fix bug with files and directories with dollar signs (alegen) #649
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2016-11-09 12:22:55 -05:00
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- Reuse/reopen existing window trees where possible #244
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- Remove NERDTree.previousBuf()
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- Change color of arrow (Leeiio) #630
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- Improved a tip in README.markdown (ggicci) #628
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2016-10-02 07:37:21 -04:00
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- Shorten delete confimration of empty directory to 'y' (mikeperri) #530
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- Fix API call to open directory tree in window (devm33) #533
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- Change default arrows on non-Windows platforms (gwilk) #546
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- Update to README - combine cd and git clone (zwhitchcox) #584
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- Update to README - Tip: start NERDTree when vim starts (therealplato) #593
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- Escape filename when moving an open buffer (zacharyvoase) #595
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- Fixed incorrect :helptags command in README (curran) #619
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- Fixed incomplete escaping of folder arrows (adityanatraj) #548
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- Added NERDTreeCascadeSingleChildDir option (juanibiapina) #558
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- Replace strchars() with backward compatible workaround.
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- Add support for copy command in Windows (SkylerLipthay) #231
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- Fixed typo in README.markdown - :Helptags -> :helptags
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2015-12-08 08:20:04 -05:00
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- Rename "primary" and "secondary" trees to "tab" and "window" trees.
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- Move a bunch of buffer level variables into the NERDTree and UI classes.
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- Display cascading dirs on one line to save vertical/horizontal space (@matt-gardner: brainstorming/testing)
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- Remove the old style UI - Remove 'NERDTreeDirArrows' option.
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- On windows default to + and ~ for expand/collapse directory symbols.
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- Lots more refactoring. Move a bunch of b: level vars into b:NERDTree and friends.
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5.0.0
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- Refactor the code significantly:
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* Break the classes out into their own files.
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* Make the majority of the code OO - previously large parts were
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effectively a tangle of "global" methods.
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- Add an API to assign flags to nodes. This allows VCS plugins like
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https://github.com/Xuyuanp/nerdtree-git-plugin to exist. Thanks to
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Xuyuanp for helping design/test/build said API.
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- add 'scope' argument to the key map API see :help NERDTreeAddKeyMap()
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- add magic [[dir]] and [[file]] flags to NERDTreeIgnore
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- add support for custom path filters. See :help NERDTreeAddPathFilter()
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- add path listener API. See :help NERDTreePathListenerAPI.
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- expand the fs menu functionality to list file properties (PhilRunninger,
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apbarrero, JESii)
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- make bookmarks work with `~` home shortcuts (hiberabyss)
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- show OSX specific fsmenu options in regular vim on mac (evindor)
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- make dir arrow icons configurable (PickRelated)
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- optimise node sorting performance when opening large dirs (vtsang)
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- make the root note render prettier by truncating it at a path slash (gcmt)
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- remove NERDChristmasTree option - its always christmas now
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- add "cascade" open and closing for dirs containing only another single
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dir. See :help NERDTreeCascadeOpenSingleChildDir (pendulm)
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Many other fixes, doc updates and contributions from:
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actionshrimp
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SchDen
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egalpin
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cperl82 - many small fixes
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toiffel
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WoLpH
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handcraftedbits
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devmanhinton
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xiaodili
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zhangoose
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gastropoda
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mixvin
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alvan
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lucascaton
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kelaban
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shanesmith
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staeff
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pendulm
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stephenprater
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franksort
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agrussellknives
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AndrewRadev
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Twinside
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4.2.0
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- Add NERDTreeDirArrows option to make the UI use pretty arrow chars
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instead of the old +~| chars to define the tree structure (sickill)
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- shift the syntax highlighting out into its own syntax file (gnap)
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- add some mac specific options to the filesystem menu - for macvim
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only (andersonfreitas)
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- Add NERDTreeMinimalUI option to remove some non functional parts of the
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nerdtree ui (camthompson)
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- tweak the behaviour of :NERDTreeFind - see :help :NERDTreeFind for the
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new behaviour (benjamingeiger)
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- if no name is given to :Bookmark, make it default to the name of the
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target file/dir (minyoung)
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- use 'file' completion when doing copying, create, and move
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operations (EvanDotPro)
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- lots of misc bug fixes (paddyoloughlin, sdewald, camthompson, Vitaly
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Bogdanov, AndrewRadev, mathias, scottstvnsn, kml, wycats, me RAWR!)
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4.1.0
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features:
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- NERDTreeFind to reveal the node for the current buffer in the tree,
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see |NERDTreeFind|. This effectively merges the FindInNERDTree plugin (by
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Doug McInnes) into the script.
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- make NERDTreeQuitOnOpen apply to the t/T keymaps too. Thanks to Stefan
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Ritter and Rémi Prévost.
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- truncate the root node if wider than the tree window. Thanks to Victor
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Gonzalez.
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bugfixes:
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- really fix window state restoring
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- fix some win32 path escaping issues. Thanks to Stephan Baumeister, Ricky,
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jfilip1024, and Chris Chambers
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4.0.0
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- add a new programmable menu system (see :help NERDTreeMenu).
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- add new APIs to add menus/menu-items to the menu system as well as
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custom key mappings to the NERD tree buffer (see :help NERDTreeAPI).
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- removed the old API functions
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- added a mapping to maximize/restore the size of nerd tree window, thanks
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to Guillaume Duranceau for the patch. See :help NERDTree-A for details.
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- fix a bug where secondary nerd trees (netrw hijacked trees) and
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NERDTreeQuitOnOpen didnt play nicely, thanks to Curtis Harvey.
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- fix a bug where the script ignored directories whose name ended in a dot,
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thanks to Aggelos Orfanakos for the patch.
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- fix a bug when using the x mapping on the tree root, thanks to Bryan
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Venteicher for the patch.
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- fix a bug where the cursor position/window size of the nerd tree buffer
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wasnt being stored on closing the window, thanks to Richard Hart.
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- fix a bug where NERDTreeMirror would mirror the wrong tree
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3.1.1
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- fix a bug where a non-listed no-name buffer was getting created every
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time the tree windows was created, thanks to Derek Wyatt and owen1
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- make <CR> behave the same as the 'o' mapping
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- some helptag fixes in the doc, thanks strull
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- fix a bug when using :set nohidden and opening a file where the previous
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buf was modified. Thanks iElectric
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- other minor fixes
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3.1.0
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New features:
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- add mappings to open files in a vsplit, see :help NERDTree-s and :help
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NERDTree-gs
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- make the statusline for the nerd tree window default to something
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hopefully more useful. See :help 'NERDTreeStatusline'
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Bugfixes:
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- make the hijack netrw functionality work when vim is started with "vim
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<some dir>" (thanks to Alf Mikula for the patch).
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- fix a bug where the CWD wasnt being changed for some operations even when
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NERDTreeChDirMode==2 (thanks to Lucas S. Buchala)
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- add -bar to all the nerd tree :commands so they can chain with other
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:commands (thanks to tpope)
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- fix bugs when ignorecase was set (thanks to nach)
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- fix a bug with the relative path code (thanks to nach)
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- fix a bug where doing a :cd would cause :NERDTreeToggle to fail (thanks nach)
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3.0.1
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Bugfixes:
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- fix bugs with :NERDTreeToggle and :NERDTreeMirror when 'hidden
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was not set
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- fix a bug where :NERDTree <path> would fail if <path> was relative and
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didnt start with a ./ or ../ Thanks to James Kanze.
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- make the q mapping work with secondary (:e <dir> style) trees,
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thanks to jamessan
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- fix a bunch of small bugs with secondary trees
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More insane refactoring.
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3.0.0
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- hijack netrw so that doing an :edit <directory> will put a NERD tree in
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the window rather than a netrw browser. See :help 'NERDTreeHijackNetrw'
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- allow sharing of trees across tabs, see :help :NERDTreeMirror
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- remove "top" and "bottom" as valid settings for NERDTreeWinPos
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- change the '<tab>' mapping to 'i'
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- change the 'H' mapping to 'I'
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- lots of refactoring
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