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ultimate-vim/sources_non_forked/ale/ale_linters/solidity/solhint.vim
2024-01-07 16:14:20 +01:00

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" Authors: Franco Victorio <@fvictorio>, Henrique Barcelos <@hbarcelos>
" Description: Report errors in Solidity code with solhint
call ale#Set('solidity_solhint_options', '')
call ale#Set('solidity_solhint_executable', 'solhint')
call ale#Set('solidity_solhint_use_global', get(g:, 'ale_use_global_executables', 0))
function! ale_linters#solidity#solhint#Handle(buffer, lines) abort
let l:output = []
" Matches lines like the following:
" contracts/Bounty.sol:14:3: Expected indentation of 4 spaces but found 2 [Error/indent]
let l:lint_pattern = '\v^[^:]+:(\d+):(\d+): %(Parse error: )@<!\ze(.*)\s+\[(Error|Warning)\/([^\]]+)\]$'
for l:match in ale#util#GetMatches(a:lines, l:lint_pattern)
let l:is_error = l:match[4] is? 'error'
call add(l:output, {
\ 'lnum': l:match[1] + 0,
\ 'col': l:match[2] + 0,
\ 'text': l:match[3],
\ 'code': l:match[5],
\ 'type': l:is_error ? 'E' : 'W',
\})
endfor
" Matches lines like the following:
" contracts/Bounty.sol:203:4: Parse error: no viable alternative at input '_loserStakeMultiplier}' [Error]
let l:syntax_pattern = '\v^[^:]+:(\d+):(\d+): Parse error: (.*)\s+\[Error\]$'
for l:match in ale#util#GetMatches(a:lines, l:syntax_pattern)
call add(l:output, {
\ 'lnum': l:match[1] + 0,
\ 'col': l:match[2] + 0,
\ 'text': l:match[3],
\ 'code': 'Parse error',
\ 'type': 'E',
\})
endfor
return l:output
endfunction
let s:executables = [
\ 'node_modules/.bin/solhint',
\ 'node_modules/solhint/solhint.js',
\ 'solhint',
\]
let s:sep = has('win32') ? '\' : '/'
" Given a buffer, return an appropriate working directory for solhint.
function! ale_linters#solidity#solhint#GetCwd(buffer) abort
" If solhint is installed in a directory which contains the buffer, assume
" it is the solhint project root. Otherwise, use nearest node_modules.
" Note: If node_modules not present yet, can't load local deps anyway.
let l:executable = ale#path#FindNearestExecutable(a:buffer, s:executables)
if !empty(l:executable)
let l:nmi = strridx(l:executable, 'node_modules')
let l:project_dir = l:executable[0:l:nmi - 2]
else
let l:modules_dir = ale#path#FindNearestDirectory(a:buffer, 'node_modules')
let l:project_dir = !empty(l:modules_dir) ? fnamemodify(l:modules_dir, ':h:h') : ''
endif
return !empty(l:project_dir) ? l:project_dir : ''
endfunction
function! ale_linters#solidity#solhint#GetExecutable(buffer) abort
return ale#path#FindExecutable(a:buffer, 'solidity_solhint', s:executables)
endfunction
call ale#linter#Define('solidity', {
\ 'name': 'solhint',
\ 'output_stream': 'both',
\ 'executable': function('ale_linters#solidity#solhint#GetExecutable'),
\ 'cwd': function('ale_linters#solidity#solhint#GetCwd'),
\ 'command': {b ->
\ ale#node#Executable(b, ale_linters#solidity#solhint#GetExecutable(b))
\ . ale#Pad(ale#Var(b, 'solidity_solhint_options'))
\ . ' --formatter unix %s'
\ },
\ 'callback': 'ale_linters#solidity#solhint#Handle',
\})