376 lines
12 KiB
VimL
376 lines
12 KiB
VimL
" Author: gagbo <gagbobada@gmail.com>, w0rp <devw0rp@gmail.com>, roel0 <postelmansroel@gmail.com>
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" Description: Functions for integrating with C-family linters.
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call ale#Set('c_parse_makefile', 0)
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call ale#Set('c_parse_compile_commands', 0)
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let s:sep = has('win32') ? '\' : '/'
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" Set just so tests can override it.
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let g:__ale_c_project_filenames = ['.git/HEAD', 'configure', 'Makefile', 'CMakeLists.txt']
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function! ale#c#GetBuildDirectory(buffer) abort
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" Don't include build directory for header files, as compile_commands.json
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" files don't consider headers to be translation units, and provide no
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" commands for compiling header files.
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if expand('#' . a:buffer) =~# '\v\.(h|hpp)$'
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return ''
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endif
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let l:build_dir = ale#Var(a:buffer, 'c_build_dir')
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" c_build_dir has the priority if defined
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if !empty(l:build_dir)
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return l:build_dir
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endif
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return ale#path#Dirname(ale#c#FindCompileCommands(a:buffer))
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endfunction
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function! ale#c#FindProjectRoot(buffer) abort
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for l:project_filename in g:__ale_c_project_filenames
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let l:full_path = ale#path#FindNearestFile(a:buffer, l:project_filename)
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if !empty(l:full_path)
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let l:path = fnamemodify(l:full_path, ':h')
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" Correct .git path detection.
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if fnamemodify(l:path, ':t') is# '.git'
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let l:path = fnamemodify(l:path, ':h')
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endif
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return l:path
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endif
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endfor
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return ''
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endfunction
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function! ale#c#AreSpecialCharsBalanced(option) abort
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" Escape \"
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let l:option_escaped = substitute(a:option, '\\"', '', 'g')
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" Retain special chars only
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let l:special_chars = substitute(l:option_escaped, '[^"''()`]', '', 'g')
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let l:special_chars = split(l:special_chars, '\zs')
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" Check if they are balanced
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let l:stack = []
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for l:char in l:special_chars
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if l:char is# ')'
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if len(l:stack) == 0 || get(l:stack, -1) isnot# '('
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return 0
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endif
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call remove(l:stack, -1)
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elseif l:char is# '('
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call add(l:stack, l:char)
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else
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if len(l:stack) > 0 && get(l:stack, -1) is# l:char
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call remove(l:stack, -1)
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else
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call add(l:stack, l:char)
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endif
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endif
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endfor
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return len(l:stack) == 0
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endfunction
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function! ale#c#ParseCFlags(path_prefix, cflag_line) abort
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let l:split_lines = split(a:cflag_line)
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let l:option_index = 0
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while l:option_index < len(l:split_lines)
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let l:next_option_index = l:option_index + 1
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" Join space-separated option
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while l:next_option_index < len(l:split_lines)
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\&& stridx(l:split_lines[l:next_option_index], '-') != 0
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let l:next_option_index += 1
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endwhile
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let l:option = join(l:split_lines[l:option_index : l:next_option_index-1], ' ')
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call remove(l:split_lines, l:option_index, l:next_option_index-1)
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call insert(l:split_lines, l:option, l:option_index)
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" Ignore invalid or conflicting options
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if stridx(l:option, '-') != 0
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\|| stridx(l:option, '-o') == 0
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\|| stridx(l:option, '-c') == 0
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call remove(l:split_lines, l:option_index)
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let l:option_index = l:option_index - 1
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" Fix relative path
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elseif stridx(l:option, '-I') == 0
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if !(stridx(l:option, ':') == 2+1 || stridx(l:option, '/') == 2+0)
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let l:option = '-I' . a:path_prefix . s:sep . l:option[2:]
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call remove(l:split_lines, l:option_index)
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call insert(l:split_lines, l:option, l:option_index)
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endif
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endif
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let l:option_index = l:option_index + 1
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endwhile
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call uniq(l:split_lines)
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return join(l:split_lines, ' ')
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endfunction
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function! ale#c#ParseCFlagsFromMakeOutput(buffer, make_output) abort
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if !g:ale_c_parse_makefile
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return ''
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endif
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let l:buffer_filename = expand('#' . a:buffer . ':t')
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let l:cflag_line = ''
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" Find a line matching this buffer's filename in the make output.
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for l:line in a:make_output
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if stridx(l:line, l:buffer_filename) >= 0
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let l:cflag_line = l:line
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break
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endif
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endfor
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let l:makefile_path = ale#path#FindNearestFile(a:buffer, 'Makefile')
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let l:makefile_dir = fnamemodify(l:makefile_path, ':p:h')
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return ale#c#ParseCFlags(l:makefile_dir, l:cflag_line)
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endfunction
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" Given a buffer number, find the build subdirectory with compile commands
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" The subdirectory is returned without the trailing /
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function! ale#c#FindCompileCommands(buffer) abort
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" Look above the current source file to find compile_commands.json
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let l:json_file = ale#path#FindNearestFile(a:buffer, 'compile_commands.json')
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if !empty(l:json_file)
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return l:json_file
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endif
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" Search in build directories if we can't find it in the project.
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for l:path in ale#path#Upwards(expand('#' . a:buffer . ':p:h'))
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for l:dirname in ale#Var(a:buffer, 'c_build_dir_names')
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let l:c_build_dir = l:path . s:sep . l:dirname
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let l:json_file = l:c_build_dir . s:sep . 'compile_commands.json'
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if filereadable(l:json_file)
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return l:json_file
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endif
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endfor
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endfor
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return ''
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endfunction
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" Cache compile_commands.json data in a Dictionary, so we don't need to read
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" the same files over and over again. The key in the dictionary will include
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" the last modified time of the file.
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if !exists('s:compile_commands_cache')
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let s:compile_commands_cache = {}
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endif
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function! s:GetLookupFromCompileCommandsFile(compile_commands_file) abort
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let l:empty = [{}, {}]
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if empty(a:compile_commands_file)
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return l:empty
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endif
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let l:time = getftime(a:compile_commands_file)
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if l:time < 0
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return l:empty
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endif
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let l:key = a:compile_commands_file . ':' . l:time
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if has_key(s:compile_commands_cache, l:key)
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return s:compile_commands_cache[l:key]
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endif
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let l:raw_data = []
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silent! let l:raw_data = json_decode(join(readfile(a:compile_commands_file), ''))
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let l:file_lookup = {}
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let l:dir_lookup = {}
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for l:entry in l:raw_data
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let l:basename = tolower(fnamemodify(l:entry.file, ':t'))
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let l:file_lookup[l:basename] = get(l:file_lookup, l:basename, []) + [l:entry]
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let l:dirbasename = tolower(fnamemodify(l:entry.directory, ':p:h:t'))
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let l:dir_lookup[l:dirbasename] = get(l:dir_lookup, l:dirbasename, []) + [l:entry]
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endfor
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if !empty(l:file_lookup) && !empty(l:dir_lookup)
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let l:result = [l:file_lookup, l:dir_lookup]
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let s:compile_commands_cache[l:key] = l:result
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return l:result
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endif
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return l:empty
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endfunction
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function! ale#c#ParseCompileCommandsFlags(buffer, file_lookup, dir_lookup) abort
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" Search for an exact file match first.
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let l:basename = tolower(expand('#' . a:buffer . ':t'))
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let l:file_list = get(a:file_lookup, l:basename, [])
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" A source file matching the header filename.
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let l:source_file = ''
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if empty(l:file_list) && l:basename =~? '\.h$\|\.hpp$'
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for l:suffix in ['.c', '.cpp']
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let l:key = fnamemodify(l:basename, ':r') . l:suffix
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let l:file_list = get(a:file_lookup, l:key, [])
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if !empty(l:file_list)
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let l:source_file = l:key
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break
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endif
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endfor
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endif
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for l:item in l:file_list
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" Load the flags for this file, or for a source file matching the
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" header file.
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if has_key(l:item, 'command')
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\&& (
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\ bufnr(l:item.file) is a:buffer
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\ || (
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\ !empty(l:source_file)
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\ && l:item.file[-len(l:source_file):] is? l:source_file
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\ )
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\)
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return ale#c#ParseCFlags(l:item.directory, l:item.command)
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endif
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endfor
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" Look for any file in the same directory if we can't find an exact match.
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let l:dir = ale#path#Simplify(expand('#' . a:buffer . ':p:h'))
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let l:dirbasename = tolower(expand('#' . a:buffer . ':p:h:t'))
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let l:dir_list = get(a:dir_lookup, l:dirbasename, [])
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for l:item in l:dir_list
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if ale#path#Simplify(fnamemodify(l:item.file, ':h')) is? l:dir
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\&& has_key(l:item, 'command')
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return ale#c#ParseCFlags(l:item.directory, l:item.command)
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endif
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endfor
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return ''
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endfunction
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function! ale#c#FlagsFromCompileCommands(buffer, compile_commands_file) abort
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let l:lookups = s:GetLookupFromCompileCommandsFile(a:compile_commands_file)
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let l:file_lookup = l:lookups[0]
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let l:dir_lookup = l:lookups[1]
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return ale#c#ParseCompileCommandsFlags(a:buffer, l:file_lookup, l:dir_lookup)
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endfunction
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function! ale#c#GetCFlags(buffer, output) abort
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let l:cflags = ' '
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if ale#Var(a:buffer, 'c_parse_makefile') && !empty(a:output)
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let l:cflags = ale#c#ParseCFlagsFromMakeOutput(a:buffer, a:output)
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endif
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if ale#Var(a:buffer, 'c_parse_compile_commands')
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let l:json_file = ale#c#FindCompileCommands(a:buffer)
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if !empty(l:json_file)
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let l:cflags = ale#c#FlagsFromCompileCommands(a:buffer, l:json_file)
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endif
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endif
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if l:cflags is# ' '
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let l:cflags = ale#c#IncludeOptions(ale#c#FindLocalHeaderPaths(a:buffer))
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endif
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return l:cflags
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endfunction
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function! ale#c#GetMakeCommand(buffer) abort
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if ale#Var(a:buffer, 'c_parse_makefile')
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let l:makefile_path = ale#path#FindNearestFile(a:buffer, 'Makefile')
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if !empty(l:makefile_path)
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return 'cd '. fnamemodify(l:makefile_path, ':p:h') . ' && make -n'
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endif
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endif
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return ''
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endfunction
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function! ale#c#RunMakeCommand(buffer, Callback) abort
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let l:command = ale#c#GetMakeCommand(a:buffer)
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if empty(l:command)
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return a:Callback(a:buffer, [])
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endif
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return ale#command#Run(
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\ a:buffer,
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\ l:command,
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\ {b, output -> a:Callback(a:buffer, output)},
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\)
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endfunction
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" Given a buffer number, search for a project root, and output a List
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" of directories to include based on some heuristics.
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"
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" For projects with headers in the project root, the project root will
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" be returned.
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"
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" For projects with an 'include' directory, that directory will be returned.
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function! ale#c#FindLocalHeaderPaths(buffer) abort
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let l:project_root = ale#c#FindProjectRoot(a:buffer)
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if empty(l:project_root)
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return []
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endif
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" See if we can find .h files directory in the project root.
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" If we can, that's our include directory.
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if !empty(globpath(l:project_root, '*.h', 0))
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return [l:project_root]
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endif
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" Look for .hpp files too.
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if !empty(globpath(l:project_root, '*.hpp', 0))
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return [l:project_root]
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endif
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" If we find an 'include' directory in the project root, then use that.
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if isdirectory(l:project_root . '/include')
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return [ale#path#Simplify(l:project_root . s:sep . 'include')]
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endif
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return []
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endfunction
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" Given a List of include paths, create a string containing the -I include
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" options for those paths, with the paths escaped for use in the shell.
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function! ale#c#IncludeOptions(include_paths) abort
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let l:option_list = []
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for l:path in a:include_paths
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call add(l:option_list, '-I' . ale#Escape(l:path))
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endfor
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if empty(l:option_list)
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return ''
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endif
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return join(l:option_list)
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endfunction
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let g:ale_c_build_dir_names = get(g:, 'ale_c_build_dir_names', [
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\ 'build',
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\ 'bin',
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\])
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