252 lines
8.4 KiB
VimL
252 lines
8.4 KiB
VimL
" Author: w0rp <devw0rp@gmail.com>
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" Description: Functions for working with paths in the filesystem.
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" simplify a path, and fix annoying issues with paths on Windows.
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"
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" Forward slashes are changed to back slashes so path equality works better
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" on Windows. Back slashes are changed to forward slashes on Unix.
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"
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" Unix paths can technically contain back slashes, but in practice no path
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" should, and replacing back slashes with forward slashes makes linters work
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" in environments like MSYS.
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"
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" Paths starting with more than one forward slash are changed to only one
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" forward slash, to prevent the paths being treated as special MSYS paths.
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function! ale#path#Simplify(path) abort
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if has('unix')
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let l:unix_path = substitute(a:path, '\\', '/', 'g')
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return substitute(simplify(l:unix_path), '^//\+', '/', 'g') " no-custom-checks
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endif
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let l:win_path = substitute(a:path, '/', '\\', 'g')
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return substitute(simplify(l:win_path), '^\\\+', '\', 'g') " no-custom-checks
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endfunction
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" Simplify a path without a Windows drive letter.
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" This function can be used for checking if paths are equal.
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function! ale#path#RemoveDriveLetter(path) abort
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return has('win32') && a:path[1:2] is# ':\'
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\ ? ale#path#Simplify(a:path[2:])
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\ : ale#path#Simplify(a:path)
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endfunction
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" Given a buffer and a filename, find the nearest file by searching upwards
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" through the paths relative to the given buffer.
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function! ale#path#FindNearestFile(buffer, filename) abort
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let l:buffer_filename = fnamemodify(bufname(a:buffer), ':p')
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let l:buffer_filename = fnameescape(l:buffer_filename)
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let l:relative_path = findfile(a:filename, l:buffer_filename . ';')
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if !empty(l:relative_path)
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return fnamemodify(l:relative_path, ':p')
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endif
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return ''
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endfunction
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" Given a buffer and a directory name, find the nearest directory by searching upwards
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" through the paths relative to the given buffer.
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function! ale#path#FindNearestDirectory(buffer, directory_name) abort
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let l:buffer_filename = fnamemodify(bufname(a:buffer), ':p')
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let l:buffer_filename = fnameescape(l:buffer_filename)
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let l:relative_path = finddir(a:directory_name, l:buffer_filename . ';')
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if !empty(l:relative_path)
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return fnamemodify(l:relative_path, ':p')
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endif
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return ''
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endfunction
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" Given a buffer, a string to search for, and a global fallback for when
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" the search fails, look for a file in parent paths, and if that fails,
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" use the global fallback path instead.
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function! ale#path#ResolveLocalPath(buffer, search_string, global_fallback) abort
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" Search for a locally installed file first.
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let l:path = ale#path#FindNearestFile(a:buffer, a:search_string)
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" If the search fails, try the global executable instead.
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if empty(l:path)
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let l:path = a:global_fallback
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endif
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return l:path
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endfunction
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" Given a buffer number, a base variable name, and a list of paths to search
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" for in ancestor directories, detect the executable path for a program.
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function! ale#path#FindNearestExecutable(buffer, path_list) abort
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for l:path in a:path_list
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if ale#path#IsAbsolute(l:path)
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let l:executable = filereadable(l:path) ? l:path : ''
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else
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let l:executable = ale#path#FindNearestFile(a:buffer, l:path)
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endif
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if !empty(l:executable)
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return l:executable
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endif
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endfor
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return ''
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endfunction
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" Given a buffer number, a base variable name, and a list of paths to search
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" for in ancestor directories, detect the executable path for a program.
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"
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" The use_global and executable options for the relevant program will be used.
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function! ale#path#FindExecutable(buffer, base_var_name, path_list) abort
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if ale#Var(a:buffer, a:base_var_name . '_use_global')
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return ale#Var(a:buffer, a:base_var_name . '_executable')
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endif
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let l:nearest = ale#path#FindNearestExecutable(a:buffer, a:path_list)
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if !empty(l:nearest)
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return l:nearest
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endif
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return ale#Var(a:buffer, a:base_var_name . '_executable')
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endfunction
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" Return 1 if a path is an absolute path.
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function! ale#path#IsAbsolute(filename) abort
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if has('win32') && a:filename[:0] is# '\'
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return 1
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endif
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" Check for /foo and C:\foo, etc.
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return a:filename[:0] is# '/' || a:filename[1:2] is# ':\'
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endfunction
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let s:temp_dir = ale#path#Simplify(fnamemodify(ale#util#Tempname(), ':h:h'))
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" Given a filename, return 1 if the file represents some temporary file
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" created by Vim.
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function! ale#path#IsTempName(filename) abort
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return ale#path#Simplify(a:filename)[:len(s:temp_dir) - 1] is# s:temp_dir
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endfunction
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" Given a base directory, which must not have a trailing slash, and a
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" filename, which may have an absolute path a path relative to the base
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" directory, return the absolute path to the file.
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function! ale#path#GetAbsPath(base_directory, filename) abort
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if ale#path#IsAbsolute(a:filename)
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return ale#path#Simplify(a:filename)
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endif
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let l:sep = has('win32') ? '\' : '/'
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return ale#path#Simplify(a:base_directory . l:sep . a:filename)
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endfunction
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" Given a path, return the directory name for that path, with no trailing
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" slashes. If the argument is empty(), return an empty string.
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function! ale#path#Dirname(path) abort
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if empty(a:path)
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return ''
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endif
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" For /foo/bar/ we need :h:h to get /foo
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if a:path[-1:] is# '/' || (has('win32') && a:path[-1:] is# '\')
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return fnamemodify(a:path, ':h:h')
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endif
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return fnamemodify(a:path, ':h')
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endfunction
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" Given a buffer number and a relative or absolute path, return 1 if the
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" two paths represent the same file on disk.
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function! ale#path#IsBufferPath(buffer, complex_filename) abort
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" If the path is one of many different names for stdin, we have a match.
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if a:complex_filename is# '-'
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\|| a:complex_filename is# 'stdin'
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\|| a:complex_filename[:0] is# '<'
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return 1
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endif
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let l:test_filename = ale#path#Simplify(a:complex_filename)
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if l:test_filename[:1] is# './'
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let l:test_filename = l:test_filename[2:]
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endif
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if l:test_filename[:1] is# '..'
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" Remove ../../ etc. from the front of the path.
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let l:test_filename = substitute(l:test_filename, '\v^(\.\.[/\\])+', '/', '')
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endif
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" Use the basename for temporary files, as they are likely our files.
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if ale#path#IsTempName(l:test_filename)
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let l:test_filename = fnamemodify(l:test_filename, ':t')
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endif
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let l:buffer_filename = expand('#' . a:buffer . ':p')
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return l:buffer_filename is# l:test_filename
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\ || l:buffer_filename[-len(l:test_filename):] is# l:test_filename
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endfunction
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" Given a path, return every component of the path, moving upwards.
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function! ale#path#Upwards(path) abort
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let l:pattern = has('win32') ? '\v/+|\\+' : '\v/+'
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let l:sep = has('win32') ? '\' : '/'
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let l:parts = split(ale#path#Simplify(a:path), l:pattern)
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let l:path_list = []
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while !empty(l:parts)
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call add(l:path_list, join(l:parts, l:sep))
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let l:parts = l:parts[:-2]
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endwhile
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if has('win32') && a:path =~# '^[a-zA-z]:\'
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" Add \ to C: for C:\, etc.
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let l:path_list[-1] .= '\'
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elseif a:path[0] is# '/'
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" If the path starts with /, even on Windows, add / and / to all paths.
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call map(l:path_list, '''/'' . v:val')
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call add(l:path_list, '/')
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endif
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return l:path_list
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endfunction
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" Convert a filesystem path to a file:// URI
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" relatives paths will not be prefixed with the protocol.
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" For Windows paths, the `:` in C:\ etc. will not be percent-encoded.
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function! ale#path#ToFileURI(path) abort
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let l:has_drive_letter = a:path[1:2] is# ':\'
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return substitute(
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\ ((l:has_drive_letter || a:path[:0] is# '/') ? 'file://' : '')
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\ . (l:has_drive_letter ? '/' . a:path[:2] : '')
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\ . ale#uri#Encode(l:has_drive_letter ? a:path[3:] : a:path),
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\ '\\',
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\ '/',
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\ 'g',
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\)
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endfunction
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function! ale#path#FromFileURI(uri) abort
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if a:uri[:6] is? 'file://'
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let l:encoded_path = a:uri[7:]
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elseif a:uri[:4] is? 'file:'
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let l:encoded_path = a:uri[5:]
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else
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let l:encoded_path = a:uri
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endif
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let l:path = ale#uri#Decode(l:encoded_path)
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" If the path is like /C:/foo/bar, it should be C:\foo\bar instead.
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if has('win32') && l:path =~# '^/[a-zA-Z][:|]'
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let l:path = substitute(l:path[1:], '/', '\\', 'g')
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let l:path = l:path[0] . ':' . l:path[2:]
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endif
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return l:path
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endfunction
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