351 lines
11 KiB
VimL
351 lines
11 KiB
VimL
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" ==============================================================================
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" File: expand_region.vim
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" Author: Terry Ma
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" Last Modified: March 30, 2013
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" ==============================================================================
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let s:save_cpo = &cpo
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set cpo&vim
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" ==============================================================================
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" Settings
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" ==============================================================================
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" Init global vars
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function! expand_region#init()
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if exists('g:expand_region_init') && g:expand_region_init
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return
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endif
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let g:expand_region_init = 1
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" Dictionary of text objects that are supported by default. Note that some of
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" the text objects are not available in vanilla vim. '1' indicates that the
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" text object is recursive (think of nested parens or brackets)
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let g:expand_region_text_objects = get(g:, 'expand_region_text_objects', {
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\ 'iw' :0,
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\ 'iW' :0,
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\ 'i"' :0,
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\ 'i''' :0,
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\ 'i]' :1,
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\ 'ib' :1,
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\ 'iB' :1,
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\ 'il' :0,
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\ 'ip' :0,
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\ 'ie' :0,
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\})
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" Option to default to the select mode when selecting a new region
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let g:expand_region_use_select_mode = get(g:, 'expand_region_use_select_mode', 0)
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endfunction
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call expand_region#init()
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" ==============================================================================
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" Global Functions
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" ==============================================================================
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" Allow user to customize the global dictionary, or the per file type dictionary
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function! expand_region#custom_text_objects(...)
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if a:0 == 1
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call extend(g:expand_region_text_objects, a:1)
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elseif a:0 == 2
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if !exists("g:expand_region_text_objects_".a:1)
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let g:expand_region_text_objects_{a:1} = {}
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call extend(g:expand_region_text_objects_{a:1}, g:expand_region_text_objects)
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endif
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call extend(g:expand_region_text_objects_{a:1}, a:2)
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endif
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endfunction
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" Returns whether we should perform the region highlighting use visual mode or
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" select mode
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function! expand_region#use_select_mode()
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return g:expand_region_use_select_mode || index(split(s:saved_selectmode, ','), 'cmd') != -1
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endfunction
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" Main function
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function! expand_region#next(mode, direction)
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call s:expand_region(a:mode, a:direction)
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endfunction
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" ==============================================================================
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" Variables
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" ==============================================================================
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" The saved cursor position when user initiates expand. This is the position we
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" use to calcuate the region for all of our text objects. This is also used to
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" restore the original cursor position when the region is completely shrinked.
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let s:saved_pos = []
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" Index into the list of filtered text objects(s:candidates), the text object
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" this points to is the currently selected region.
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let s:cur_index = -1
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" The list of filtered text objects used to expand/shrink the visual selection.
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" This is computed when expand-region is called the first time.
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" Each item is a dictionary containing the following:
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" text_object: The actual text object string
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" start_pos: The result of getpos() on the starting position of the text object
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" end_pos: The result of getpos() on the ending position of the text object
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" length: The number of characters for the text object
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let s:candidates = []
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" This is used to save the user's selectmode setting. If the user's selectmode
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" contains 'cmd', then our expansion should result in the region selected under
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" select mode.
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let s:saved_selectmode = &selectmode
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" ==============================================================================
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" Functions
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" ==============================================================================
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" Sort the text object by length in ascending order
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function! s:sort_text_object(l, r)
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return a:l.length - a:r.length
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endfunction
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" Compare two position arrays. Each input is the result of getpos(). Return a
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" negative value if lhs occurs before rhs, positive value if after, and 0 if
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" they are the same.
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function! s:compare_pos(l, r)
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" If number lines are the same, compare columns
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return a:l[1] ==# a:r[1] ? a:l[2] - a:r[2] : a:l[1] - a:r[1]
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endfunction
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" Boundary check on the cursor position to make sure it's inside the text object
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" region. Return 1 if the cursor is within range, 0 otherwise.
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function! s:is_cursor_inside(pos, region)
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if s:compare_pos(a:pos, a:region.start_pos) < 0
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return 0
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endif
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if s:compare_pos(a:pos, a:region.end_pos) > 0
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return 0
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endif
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return 1
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endfunction
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" Remove duplicates from the candidate list. Two candidates are duplicates if
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" they cover the exact same region (same length and same starting position)
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function! s:remove_duplicate(input)
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let i = len(a:input) - 1
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while i >= 1
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if a:input[i].length ==# a:input[i-1].length &&
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\ a:input[i].start_pos ==# a:input[i-1].start_pos
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call remove(a:input, i)
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endif
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let i-=1
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endwhile
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endfunction
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" Return a single candidate dictionary. Each dictionary contains the following:
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" text_object: The actual text object string
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" start_pos: The result of getpos() on the starting position of the text object
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" end_pos: The result of getpos() on the ending position of the text object
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" length: The number of characters for the text object
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function! s:get_candidate_dict(text_object)
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" Store the current view so we can restore it at the end
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let winview = winsaveview()
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" Use ! as much as possible
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exec 'normal! v'
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exec 'silent! normal '.a:text_object
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" The double quote is important
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exec "normal! \<Esc>"
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let selection = s:get_visual_selection()
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let ret = {
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\ "text_object": a:text_object,
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\ "start_pos": selection.start_pos,
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\ "end_pos": selection.end_pos,
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\ "length": selection.length,
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\}
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" Restore peace
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call winrestview(winview)
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return ret
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endfunction
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" Return dictionary of text objects that are to be used for the current
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" filetype. Filetype-specific dictionaries will be loaded if they exist
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" and the global dictionary will be used as a fallback.
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function! s:get_configuration()
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let configuration = {}
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for ft in split(&ft, '\.')
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if exists("g:expand_region_text_objects_".ft)
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call extend(configuration, g:expand_region_text_objects_{ft})
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endif
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endfor
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if empty(configuration)
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call extend(configuration, g:expand_region_text_objects)
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endif
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return configuration
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endfunction
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" Return list of candidate dictionary. Each dictionary contains the following:
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" text_object: The actual text object string
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" start_pos: The result of getpos() on the starting position of the text object
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" length: The number of characters for the text object
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function! s:get_candidate_list()
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" Turn off wrap to allow recursive search to work without triggering errors
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let save_wrapscan = &wrapscan
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set nowrapscan
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let config = s:get_configuration()
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" Generate the candidate list for every defined text object
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let candidates = keys(config)
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call map(candidates, "s:get_candidate_dict(v:val)")
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" For the ones that are recursive, generate them until they no longer match
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" any region
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let recursive_candidates = []
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for i in candidates
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" Continue if not recursive
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if !config[i.text_object]
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continue
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endif
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" If the first level is already empty, no point in going any further
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if i.length ==# 0
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continue
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endif
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let l:count = 2
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let previous = i.length
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while 1
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let test = l:count.i.text_object
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let candidate = s:get_candidate_dict(test)
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if candidate.length ==# 0
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break
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endif
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" If we're not producing larger regions, end early
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if candidate.length ==# previous
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break
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endif
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call add(recursive_candidates, candidate)
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let l:count+=1
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let previous = candidate.length
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endwhile
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endfor
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" Restore wrapscan
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let &wrapscan = save_wrapscan
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return extend(candidates, recursive_candidates)
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endfunction
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" Return a dictionary containing the start position, end position and length of
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" the current visual selection.
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function! s:get_visual_selection()
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let start_pos = getpos("'<")
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let end_pos = getpos("'>")
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let [lnum1, col1] = start_pos[1:2]
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let [lnum2, col2] = end_pos[1:2]
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let lines = getline(lnum1, lnum2)
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let lines[-1] = lines[-1][: col2 - 1]
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let lines[0] = lines[0][col1 - 1:]
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return {
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\ 'start_pos': start_pos,
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\ 'end_pos': end_pos,
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\ 'length': len(join(lines, "\n"))
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\}
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endfunction
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" Figure out whether we should compute the candidate text objects, or we're in
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" the middle of an expand/shrink.
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function! s:should_compute_candidates(mode)
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if a:mode ==# 'v'
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" Check that current visual selection is idential to our last expanded
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" region
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if s:cur_index >= 0
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let selection = s:get_visual_selection()
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if s:candidates[s:cur_index].start_pos ==# selection.start_pos
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\ && s:candidates[s:cur_index].length ==# selection.length
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return 0
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endif
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endif
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endif
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return 1
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endfunction
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" Computes the list of text object candidates to be used given the current
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" cursor position.
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function! s:compute_candidates(cursor_pos)
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" Reset index into the candidates list
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let s:cur_index = -1
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" Save the current cursor position so we can restore it later
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let s:saved_pos = a:cursor_pos
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" Compute a list of candidate regions
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let s:candidates = s:get_candidate_list()
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" Sort them and remove the ones with 0 or 1 length
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call filter(sort(s:candidates, "s:sort_text_object"), 'v:val.length > 1')
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" Filter out the ones where the cursor falls outside of its region. i" and i'
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" can start after the cursor position, and ib can start before, so both checks
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" are needed
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call filter(s:candidates, 's:is_cursor_inside(s:saved_pos, v:val)')
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" Remove duplicates
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call s:remove_duplicate(s:candidates)
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endfunction
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" Perform the visual selection at the end. If the user wants to be left in
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" select mode, do so
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function! s:select_region()
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exec 'normal! v'
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exec 'normal '.s:candidates[s:cur_index].text_object
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if expand_region#use_select_mode()
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exec "normal! \<C-g>"
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endif
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endfunction
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" Expand or shrink the visual selection to the next candidate in the text object
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" list.
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function! s:expand_region(mode, direction)
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" Save the selectmode setting, and remove the setting so our 'v' command do
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" not get interfered
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let s:saved_selectmode = &selectmode
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let &selectmode=""
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if s:should_compute_candidates(a:mode)
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call s:compute_candidates(getpos('.'))
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else
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call setpos('.', s:saved_pos)
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endif
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if a:direction ==# '+'
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" Expanding
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if s:cur_index ==# len(s:candidates) - 1
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normal! gv
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else
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let s:cur_index+=1
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" Associate the window view with the text object
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let s:candidates[s:cur_index].prev_winview = winsaveview()
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call s:select_region()
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endif
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else
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"Shrinking
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if s:cur_index <=# 0
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" In visual mode, doing nothing here will return us to normal mode. For
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" select mode, the following is needed.
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if expand_region#use_select_mode()
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exec "normal! gV"
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endif
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else
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" Restore the window view
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call winrestview(s:candidates[s:cur_index].prev_winview)
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let s:cur_index-=1
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call s:select_region()
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endif
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endif
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" Restore the selectmode setting
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let &selectmode = s:saved_selectmode
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endfunction
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let &cpo = s:save_cpo
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unlet s:save_cpo
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