1
0
Fork 0
mirror of synced 2024-11-16 05:55:35 -05:00
ultimate-vim/bundle/vim-expand-region/autoload/expand_region.vim

351 lines
11 KiB
VimL
Raw Normal View History

" ==============================================================================
" File: expand_region.vim
" Author: Terry Ma
" Last Modified: March 30, 2013
" ==============================================================================
let s:save_cpo = &cpo
set cpo&vim
" ==============================================================================
" Settings
" ==============================================================================
" Init global vars
function! expand_region#init()
if exists('g:expand_region_init') && g:expand_region_init
return
endif
let g:expand_region_init = 1
" Dictionary of text objects that are supported by default. Note that some of
" the text objects are not available in vanilla vim. '1' indicates that the
" text object is recursive (think of nested parens or brackets)
let g:expand_region_text_objects = get(g:, 'expand_region_text_objects', {
\ 'iw' :0,
\ 'iW' :0,
\ 'i"' :0,
\ 'i''' :0,
\ 'i]' :1,
\ 'ib' :1,
\ 'iB' :1,
\ 'il' :0,
\ 'ip' :0,
\ 'ie' :0,
\})
" Option to default to the select mode when selecting a new region
let g:expand_region_use_select_mode = get(g:, 'expand_region_use_select_mode', 0)
endfunction
call expand_region#init()
" ==============================================================================
" Global Functions
" ==============================================================================
" Allow user to customize the global dictionary, or the per file type dictionary
function! expand_region#custom_text_objects(...)
if a:0 == 1
call extend(g:expand_region_text_objects, a:1)
elseif a:0 == 2
if !exists("g:expand_region_text_objects_".a:1)
let g:expand_region_text_objects_{a:1} = {}
call extend(g:expand_region_text_objects_{a:1}, g:expand_region_text_objects)
endif
call extend(g:expand_region_text_objects_{a:1}, a:2)
endif
endfunction
" Returns whether we should perform the region highlighting use visual mode or
" select mode
function! expand_region#use_select_mode()
return g:expand_region_use_select_mode || index(split(s:saved_selectmode, ','), 'cmd') != -1
endfunction
" Main function
function! expand_region#next(mode, direction)
call s:expand_region(a:mode, a:direction)
endfunction
" ==============================================================================
" Variables
" ==============================================================================
" The saved cursor position when user initiates expand. This is the position we
" use to calcuate the region for all of our text objects. This is also used to
" restore the original cursor position when the region is completely shrinked.
let s:saved_pos = []
" Index into the list of filtered text objects(s:candidates), the text object
" this points to is the currently selected region.
let s:cur_index = -1
" The list of filtered text objects used to expand/shrink the visual selection.
" This is computed when expand-region is called the first time.
" Each item is a dictionary containing the following:
" text_object: The actual text object string
" start_pos: The result of getpos() on the starting position of the text object
" end_pos: The result of getpos() on the ending position of the text object
" length: The number of characters for the text object
let s:candidates = []
" This is used to save the user's selectmode setting. If the user's selectmode
" contains 'cmd', then our expansion should result in the region selected under
" select mode.
let s:saved_selectmode = &selectmode
" ==============================================================================
" Functions
" ==============================================================================
" Sort the text object by length in ascending order
function! s:sort_text_object(l, r)
return a:l.length - a:r.length
endfunction
" Compare two position arrays. Each input is the result of getpos(). Return a
" negative value if lhs occurs before rhs, positive value if after, and 0 if
" they are the same.
function! s:compare_pos(l, r)
" If number lines are the same, compare columns
return a:l[1] ==# a:r[1] ? a:l[2] - a:r[2] : a:l[1] - a:r[1]
endfunction
" Boundary check on the cursor position to make sure it's inside the text object
" region. Return 1 if the cursor is within range, 0 otherwise.
function! s:is_cursor_inside(pos, region)
if s:compare_pos(a:pos, a:region.start_pos) < 0
return 0
endif
if s:compare_pos(a:pos, a:region.end_pos) > 0
return 0
endif
return 1
endfunction
" Remove duplicates from the candidate list. Two candidates are duplicates if
" they cover the exact same region (same length and same starting position)
function! s:remove_duplicate(input)
let i = len(a:input) - 1
while i >= 1
if a:input[i].length ==# a:input[i-1].length &&
\ a:input[i].start_pos ==# a:input[i-1].start_pos
call remove(a:input, i)
endif
let i-=1
endwhile
endfunction
" Return a single candidate dictionary. Each dictionary contains the following:
" text_object: The actual text object string
" start_pos: The result of getpos() on the starting position of the text object
" end_pos: The result of getpos() on the ending position of the text object
" length: The number of characters for the text object
function! s:get_candidate_dict(text_object)
" Store the current view so we can restore it at the end
let winview = winsaveview()
" Use ! as much as possible
exec 'normal! v'
exec 'silent! normal '.a:text_object
" The double quote is important
exec "normal! \<Esc>"
let selection = s:get_visual_selection()
let ret = {
\ "text_object": a:text_object,
\ "start_pos": selection.start_pos,
\ "end_pos": selection.end_pos,
\ "length": selection.length,
\}
" Restore peace
call winrestview(winview)
return ret
endfunction
" Return dictionary of text objects that are to be used for the current
" filetype. Filetype-specific dictionaries will be loaded if they exist
" and the global dictionary will be used as a fallback.
function! s:get_configuration()
let configuration = {}
for ft in split(&ft, '\.')
if exists("g:expand_region_text_objects_".ft)
call extend(configuration, g:expand_region_text_objects_{ft})
endif
endfor
if empty(configuration)
call extend(configuration, g:expand_region_text_objects)
endif
return configuration
endfunction
" Return list of candidate dictionary. Each dictionary contains the following:
" text_object: The actual text object string
" start_pos: The result of getpos() on the starting position of the text object
" length: The number of characters for the text object
function! s:get_candidate_list()
" Turn off wrap to allow recursive search to work without triggering errors
let save_wrapscan = &wrapscan
set nowrapscan
let config = s:get_configuration()
" Generate the candidate list for every defined text object
let candidates = keys(config)
call map(candidates, "s:get_candidate_dict(v:val)")
" For the ones that are recursive, generate them until they no longer match
" any region
let recursive_candidates = []
for i in candidates
" Continue if not recursive
if !config[i.text_object]
continue
endif
" If the first level is already empty, no point in going any further
if i.length ==# 0
continue
endif
let l:count = 2
let previous = i.length
while 1
let test = l:count.i.text_object
let candidate = s:get_candidate_dict(test)
if candidate.length ==# 0
break
endif
" If we're not producing larger regions, end early
if candidate.length ==# previous
break
endif
call add(recursive_candidates, candidate)
let l:count+=1
let previous = candidate.length
endwhile
endfor
" Restore wrapscan
let &wrapscan = save_wrapscan
return extend(candidates, recursive_candidates)
endfunction
" Return a dictionary containing the start position, end position and length of
" the current visual selection.
function! s:get_visual_selection()
let start_pos = getpos("'<")
let end_pos = getpos("'>")
let [lnum1, col1] = start_pos[1:2]
let [lnum2, col2] = end_pos[1:2]
let lines = getline(lnum1, lnum2)
let lines[-1] = lines[-1][: col2 - 1]
let lines[0] = lines[0][col1 - 1:]
return {
\ 'start_pos': start_pos,
\ 'end_pos': end_pos,
\ 'length': len(join(lines, "\n"))
\}
endfunction
" Figure out whether we should compute the candidate text objects, or we're in
" the middle of an expand/shrink.
function! s:should_compute_candidates(mode)
if a:mode ==# 'v'
" Check that current visual selection is idential to our last expanded
" region
if s:cur_index >= 0
let selection = s:get_visual_selection()
if s:candidates[s:cur_index].start_pos ==# selection.start_pos
\ && s:candidates[s:cur_index].length ==# selection.length
return 0
endif
endif
endif
return 1
endfunction
" Computes the list of text object candidates to be used given the current
" cursor position.
function! s:compute_candidates(cursor_pos)
" Reset index into the candidates list
let s:cur_index = -1
" Save the current cursor position so we can restore it later
let s:saved_pos = a:cursor_pos
" Compute a list of candidate regions
let s:candidates = s:get_candidate_list()
" Sort them and remove the ones with 0 or 1 length
call filter(sort(s:candidates, "s:sort_text_object"), 'v:val.length > 1')
" Filter out the ones where the cursor falls outside of its region. i" and i'
" can start after the cursor position, and ib can start before, so both checks
" are needed
call filter(s:candidates, 's:is_cursor_inside(s:saved_pos, v:val)')
" Remove duplicates
call s:remove_duplicate(s:candidates)
endfunction
" Perform the visual selection at the end. If the user wants to be left in
" select mode, do so
function! s:select_region()
exec 'normal! v'
exec 'normal '.s:candidates[s:cur_index].text_object
if expand_region#use_select_mode()
exec "normal! \<C-g>"
endif
endfunction
" Expand or shrink the visual selection to the next candidate in the text object
" list.
function! s:expand_region(mode, direction)
" Save the selectmode setting, and remove the setting so our 'v' command do
" not get interfered
let s:saved_selectmode = &selectmode
let &selectmode=""
if s:should_compute_candidates(a:mode)
call s:compute_candidates(getpos('.'))
else
call setpos('.', s:saved_pos)
endif
if a:direction ==# '+'
" Expanding
if s:cur_index ==# len(s:candidates) - 1
normal! gv
else
let s:cur_index+=1
" Associate the window view with the text object
let s:candidates[s:cur_index].prev_winview = winsaveview()
call s:select_region()
endif
else
"Shrinking
if s:cur_index <=# 0
" In visual mode, doing nothing here will return us to normal mode. For
" select mode, the following is needed.
if expand_region#use_select_mode()
exec "normal! gV"
endif
else
" Restore the window view
call winrestview(s:candidates[s:cur_index].prev_winview)
let s:cur_index-=1
call s:select_region()
endif
endif
" Restore the selectmode setting
let &selectmode = s:saved_selectmode
endfunction
let &cpo = s:save_cpo
unlet s:save_cpo