" Author: Michael Pardo " Description: Functions for working with Gradle projects. let s:script_path = fnamemodify(resolve(expand(':p')), ':h') let s:init_path = has('win32') \ ? s:script_path . '\gradle\init.gradle' \ : s:script_path . '/gradle/init.gradle' function! ale#gradle#GetInitPath() abort return s:init_path endfunction " Given a buffer number, find a Gradle project root. function! ale#gradle#FindProjectRoot(buffer) abort let l:gradlew_path = ale#path#FindNearestFile(a:buffer, 'gradlew') if !empty(l:gradlew_path) return fnamemodify(l:gradlew_path, ':h') endif let l:settings_path = ale#path#FindNearestFile(a:buffer, 'settings.gradle') if !empty(l:settings_path) return fnamemodify(l:settings_path, ':h') endif let l:build_path = ale#path#FindNearestFile(a:buffer, 'build.gradle') if !empty(l:build_path) return fnamemodify(l:build_path, ':h') endif return '' endfunction " Given a buffer number, find the path to the executable. " First search on the path for 'gradlew', if nothing is found, try the global " command. Returns an empty string if cannot find the executable. function! ale#gradle#FindExecutable(buffer) abort let l:gradlew_path = ale#path#FindNearestFile(a:buffer, 'gradlew') if !empty(l:gradlew_path) return l:gradlew_path endif if executable('gradle') return 'gradle' endif return '' endfunction " Given a buffer number, build a command to print the classpath of the root " project. Returns an empty string if cannot build the command. function! ale#gradle#BuildClasspathCommand(buffer) abort let l:executable = ale#gradle#FindExecutable(a:buffer) let l:project_root = ale#gradle#FindProjectRoot(a:buffer) if !empty(l:executable) && !empty(l:project_root) return ale#path#CdString(l:project_root) \ . ale#Escape(l:executable) \ . ' -I ' . ale#Escape(s:init_path) \ . ' -q printClasspath' endif return '' endfunction