## Main
# main
snippet main
	int main(int argc, const char *argv[])
	{
		${0}
		return 0;
	}
# main(void)
snippet mainn
	int main(void)
	{
		${0}
		return 0;
	}
##
## Preprocessor
# #include <...>
snippet inc
	#include <${1:stdio}.h>
# #include "..."
snippet Inc
	#include "${1:`vim_snippets#Filename("$1.h")`}"
# ifndef...define...endif
snippet ndef
	#ifndef $1
	#define ${1:SYMBOL} ${2:value}
	#endif /* ifndef $1 */
# define
snippet def
	#define
# ifdef...endif
snippet ifdef
	#ifdef ${1:FOO}
		${2:#define }
	#endif
# if
snippet #if
	#if ${1:FOO}
		${0}
	#endif
# header include guard
snippet once
	#ifndef ${1:`toupper(vim_snippets#Filename('$1_H', 'UNTITLED_H'))`}

	#define $1

	${0}

	#endif /* end of include guard: $1 */
##
## Control Statements
# if
snippet if
	if (${1:true}) {
		${0}
	}
snippet ife
	if (${1:true}) {
		${2}
	} else {
		${0}
	}
# else
snippet el
	else {
		${0}
	}
# else if
snippet elif
	else if (${1:true}) {
		${0}
	}
# ifi
snippet ifi
	if (${1:true}) ${0};
# ternary
snippet t
	${1:/* condition */} ? ${2:a} : ${3:b}
# switch
snippet switch
	switch (${1:/* variable */}) {
		case ${2:/* variable case */}:
			${3}
			${4:break;}${5}
		default:
			${6}
	}
# switch without default
snippet switchndef
	switch (${1:/* variable */}) {
		case ${2:/* variable case */}:
			${3}
			${4:break;}${5}
	}
# case
snippet case
	case ${1:/* variable case */}:
		${2}
		${3:break;}
snippet ret
	return ${0};
##
## Loops
# for
snippet for
	for (${2:i} = 0; $2 < ${1:count}; $2${3:++}) {
		${4}
	}
# for (custom)
snippet forr
	for (${1:i} = ${2:0}; ${3:$1 < 10}; $1${4:++}) {
		${5}
	}
# while
snippet wh
	while (${1:/* condition */}) {
		${2}
	}
# do... while
snippet do
	do {
		${2}
	} while (${1:/* condition */});
##
## Functions
# function definition
snippet fun
	${1:void} ${2:function_name}(${3})
	{
		${4}
	}
# function declaration
snippet fund
	${1:void} ${2:function_name}(${3});
##
## Types
# typedef
snippet td
	typedef ${1:int} ${2:MyCustomType};
# struct
snippet st
	struct ${1:`vim_snippets#Filename('$1_t', 'name')`} {
		${2:/* data */}
	}${3: /* optional variable list */};
# typedef struct
snippet tds
	typedef struct ${2:_$1 }{
		${3:/* data */}
	} ${1:`vim_snippets#Filename('$1_t', 'name')`};

snippet enum
	enum ${1:name} { ${0} };
# typedef enum
snippet tde
	typedef enum {
		${1:/* data */}
	} ${2:foo};
##
## Input/Output
# printf
snippet pr
	printf("${1:%s}\n"${2});
# fprintf (again, this isn't as nice as TextMate's version, but it works)
snippet fpr
	fprintf(${1:stderr}, "${2:%s}\n"${3});
# getopt
snippet getopt
	int choice;
	while (1)
	{
		static struct option long_options[] =
		{
			/* Use flags like so:
			{"verbose",	no_argument,	&verbose_flag, 'V'}*/
			/* Argument styles: no_argument, required_argument, optional_argument */
			{"version", no_argument,	0,	'v'},
			{"help",	no_argument,	0,	'h'},
			${1}
			{0,0,0,0}
		};

		int option_index = 0;

		/* Argument parameters:
			no_argument: " "
			required_argument: ":"
			optional_argument: "::" */

		choice = getopt_long( argc, argv, "vh",
					long_options, &option_index);

		if (choice == -1)
			break;

		switch( choice )
		{
			case 'v':
				${2}
				break;

			case 'h':
				${3}
				break;

			case '?':
				/* getopt_long will have already printed an error */
				break;

			default:
				/* Not sure how to get here... */
				return EXIT_FAILURE;
		}
	}

	/* Deal with non-option arguments here */
	if ( optind < argc )
	{
		while ( optind < argc )
		{
			${0}
		}
	}
##
## Miscellaneous
# This is kind of convenient
snippet .
	[${1}]